Episode 57: On #RPGaDAY2024 Week 1 and Ubiquity’s Great Campaign

Summary

Published: August 2, 2024

In the first segment of this episode I quickly share some of my responses to the first week of #RPGaDAY2024 prompts. Later in the week ahead, I will be sharing cool prompts from other folk that I have found out there on the Internet.

The second segment explores the structure and some suggestions for running The Great Campaign from ⁠Triple Ace Games ⁠for their Leagues of Adventure line using the Ubiquity Roleplaying System.

The third segment is a quick overview of Ubiquity for those hearing about it for the first time.

Products or Shows mentioned in this Episode:

⁠The GMologist Presents⁠

⁠The Great Campaign (PDF, PoD)

NOTES:

#RPGaDAY2024 infographics are available at ⁠AUTOCRATIK: Announcing #RPGaDAY2024 for August⁠

_______

CONTACT ME:

Send in a voice message via Speakpipe!

Ubiquity Roleplaying Games Discord

@Runeslinger for YouTube, TwiXter, BlueSky, and Facebook

Episode 28: In Defense of the Mook, Minion, and Fodder for Cannons (Pulp RPGs)

Summary

With specific examples from and focus on Mythras, Ubiquity, and FFG/Edge Star Wars, this episode goes into some justifications for Mook rules in RPGs. What are they for? How can they differ from game to game? Why do some gamers dislike them?   

This topic was released simultaneously on the Casting Shadows YouTube channel where it is a part of three ongoing series on playing the three systems in question, as well as continuing the general theme of In-Character As-Character play, particularly with regard to preparation for improvisation.

We hear from Jason of the Nerd’s RPG Variety Cast in this episode. You can find his show at the link below.

⁠Nerd’s RPG Variety Cast

If you prefer to watch this as a video instead, the link is below. 

In Defense of the Mook, Minion, and Fodder for Cannons (Pulp RPGs)

Send in a voice message via Speakpipe!

Episode 27: Putting the Pulp in our RPGs

Summary

Featuring calls from Menion aka Rob from Confessions of a Wee Tim’rous Bushi, Joe Richter of Hindsightless, and Jason of the Nerds RPG Variety Cast, we expand the conversation about pulps and pulp games to address the questions of how some example systems can affect pulp play, group size for fun and pulpiness, and PCs of unequal capabilities. I hope you will join in on the discussion as despite the length of this episode there is still more to dig into~

Links

Menion’s Confessions of a Wee Tim’rous Bushi

Joe’s Hindsightless

Jason’s Nerd’s RPG Variety Cast

Blog Articles Referenced in this Post or Relevant to it:

Imbalance Principle ⁠The Imbalance Principle | Casting Shadows (castingshadowsblog.com)⁠

⁠Snap, Crackle, and Pulp | Casting Shadows (castingshadowsblog.com)⁠

⁠The 2-Hour Fuse: How NOT to run Pulp Adventures | Casting Shadows (castingshadowsblog.com)⁠

Send in a voice message via Speakpipe!

Episode 26: Pulps, Pulp RPGs, and Me

Summary

Inspired initially by discussions in my Saturday Alternators Book Club for RPG players, then finally and fruitfully inspired into actual production by Menion aka Rob of Confessions of a Wee Tim’rous Bushi and his callers and guests, this episode explores thoughts on pulp heroic characters and explores some of my connections with these stories in life and gaming.

What pulps were “my” pulps? Aren’t pulps problematic? Aren’t pulp characters set and unchanging (and by extension unrelatable, uninteresting, and unbelievable)? Can such characters be presented in RPG terms? What is the point of playing such characters? Sound interesting? Then please strap in: this turned out to be a long one… go figure.

PODCASTS mentioned in this episode:

Confessions of a Wee Tim’rous Bushi

LINKS:

Casting Shadows blog   

Runeslinger’s YouTube Channel

Nostalgia Ventures

Send in a voice message via Speakpipe!

Episode 20: Sky Riders and the Silent Outpost – A Venus Chronicles Serial

Summary

This Actual Play session was run as an interlude during our time playing the ‘What Comes Home to Roost‘ campaign as Colonial Marines for Free League’s Alien RPG. It was also around the time that I started putting together the 7-part series of blog posts and podcast episodes on preparation for improvisation that comprise Episodes 13-19 on this site.

This session demonstrates a different example of the use of improvisation toward a specific genre and player-experience goal for atmosphere and context, but unlike our goals for Alien, this is high adventure pulp heroics in an implausible sword and planet setting of super-science and derring-do. Some of the techniques are similar, some are identical, and some are divergent from what we have discussed in the series so far.

This session uses one of our favorite systems (Ubiquity) to support a setting of my own invention. This was our second foray into my version of Venus that never was, but should have been. I hope that you enjoy it~

If you would like to watch this on ⁠YouTube⁠ rather than just listen to it, the link is:

⁠Sky Riders and the Silent Outpost⁠

If you would like the watch the original session:

⁠Sky Riders and the Mist Pirates of Venus⁠

If you would like to listen to the podcast version of the first session, with its commentary on our play, that is Episode 6 of this podcast.

Send in a voice message via Speakpipe!

Episode 6: Sky Riders and the Mist Pirates – A Venus Chronicles Serial

Summary

Have you ever been suddenly contacted in the middle of your night to play a game? My friends have grown to expect such things. What follows in this episode is an Actual Play recording from June of 2019 where I thrust two trusting and clever players into the toxic mists of an alien world in the role of Venusian Lancers – bearers of the Lancers’ Lightning Blades and famed Riders in the Sky! Come with me now to an age of danger, betrayal, and high-flying adventure, in a Venus that never was, but should have been~

Send in a voice message via Speakpipe!