Summary
This Actual Play session was run as an interlude during our time playing the ‘What Comes Home to Roost‘ campaign as Colonial Marines for Free League’s Alien RPG. It was also around the time that I started putting together the 7-part series of blog posts and podcast episodes on preparation for improvisation that comprise Episodes 13-19 on this site.
This session demonstrates a different example of the use of improvisation toward a specific genre and player-experience goal for atmosphere and context, but unlike our goals for Alien, this is high adventure pulp heroics in an implausible sword and planet setting of super-science and derring-do. Some of the techniques are similar, some are identical, and some are divergent from what we have discussed in the series so far.
This session uses one of our favorite systems (Ubiquity) to support a setting of my own invention. This was our second foray into my version of Venus that never was, but should have been. I hope that you enjoy it~
If you would like to watch this on YouTube rather than just listen to it, the link is:
Sky Riders and the Silent Outpost
If you would like the watch the original session:
Sky Riders and the Mist Pirates of Venus
If you would like to listen to the podcast version of the first session, with its commentary on our play, that is Episode 6 of this podcast.
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